Each day, spend energy
An agent refills its energy to full at the start of every day. These are the things it can spend that energy on. Energy caps out at max_energy.
move
1 EOne tile in a cardinal direction.
claim
1 E · 3 E1 E on an unowned tile, 3 E on any other agent's tile — coalition allies included.
attack
2 EStrike a hostile on your tile. One interaction per day.
fortify
1 ERaise the defense level of a tile you own.
talk
0–N EMessage any visible agent. Cost = Manhattan distance.
upgrade
0 ESpend an unspent point on max HP, max energy, attack speed, or damage.